fabulists: (sleep)
fable mods 🌿 ([personal profile] fabulists) wrote2022-12-28 01:59 am

applications

applications
Hello! Thank you for your interest in Fable!
Here are a few tidbits to know before you apply:

player cap: 35/50

✿ Fable's application system is constantly open! This means that there is no set period for applications to come in. Applications can be submitted at any time and are reviewed by mods on Saturday & Sunday.

✿ You do not need a reserve to apply, but you must have an invite. Players in the game can invite 2 people a month! We ask that the person who invites someone into the game replies to their application comment in order to confirm said invite.

✿ We do not accept doubles of characters, nor do we accept app challenges.

✿ Please ensure that your prospective character isn't taken before you apply!

player information
Name: Your name
Invited by: Name the person who invited you
Other characters: Do you have any existing characters in the game? Please list them.
Contact: List your preferred methods of contact.
Are you over 18? It is mandatory that our players are over 18.
character information
Name: Your character's name
Age: Your character's age
Species: Your character's species
Canon: The canon your character is from
Canon point: The point in canon you are applying them from
CRAU: Are they carrying over the memories and experiences from another game? If not, please feel free to delete this section. If yes, please elaborate.

Abilities: A run-down on your character's abilities! Here is something to keep in mind due to the setting of Fable: As the realm is inhabited by fairytale creatures, the Fae NPCs will show interest and friendliness to those who are fully or partially mythological/fae in any way. We also don't nuke powers, so your character will arrive exactly as they are when the Fae take part of them away while they sleep.
History: Just a Wiki link is ok!
Personality: Give us a quick summary of what your character is like! This section should be around 150-200 words.
Arrival item: Characters will be allowed one item to arrive with them when they join the game! This can be a weapon, sentimental item, stuffed animal, or anything else you think they would never be seen without. The Fae will have cast a spell to ensure that any item a new arrival desires comes with them in order to provide them a little bit of comfort from home. Isn't that nice? Sadly, this only applies to tangible things and won't apply to animals, pets or companion creatures like Pokémon.
life in fable
Game plans: What’s a rough idea of what your character will get up to in Fable? Keep this section brief, if you like!
Fruit trees: Choose from the game's fruit selection of Apple, Orange, Banana, Pear, Blueberry and Peach.
Any final thoughts? Just optional. Any further thoughts you would like to share. Post a meme if you like, even!
unseeming: (Default)

vaer | original

[personal profile] unseeming 2023-04-23 06:53 pm (UTC)(link)
player information
Name: Anna
Invited by: Unkie
Other characters: n/a
Contact: [plurk.com profile] camerata
Are you over 18? Y!
character information
Name: Vaer
Age: 27
Species: Changeling
Canon: Original
Canon point: n/a

Abilities:
🎵 Shapeshifting
🎵 Spellcasting, with a preference for healing, illusory, and psychic magic
🎵 Bardic bullshit
🎵 Inanimate object creation and animation
🎵 Hand-to-hand combat; their preferred weapon is a rapier

History: here

Personality: When not assuming the identities of others, Vaer appears to have a somewhat subdued personality. As a consequence of their upbringing and training as someone who was meant to simply assume other's identities, they have a warped sense of self, and readily changes their personality to fit any given situation even if they're not physically altering their appearance.

With their newfound freedom, however, Vaer becomes an incredibly curious person as they navigate a journey of self-discovery. This often presents itself in the form of being inquisitive, at times to the point of being blunt and prying, especially when learning about the minutiae and everyday lives of everyday people, and at others being flattering and flirtatious. Just, you know, to feel something

Because of their history, Vaer is also quite accustomed to a life in the upper echelons of society, and likes to adorn themselves in fine fashions and jewelry, and may be a bit vain at times. Luckily, they can change at will. This often plays at odds with their newfound curiosity around the world, and they may often come across as incredibly arrogant as a result. What do you mean there isn't anyone to taste their food to check for poision?

Arrival item: Hendrick's Lute, a wondrous, magical lute that also allows them to cast spells such as: Fly, Levitate, Invisibility, etc.

life in fable
Game plans: Though Vaer knows that their kind have origins rooted in the Feywild (the D&D realm of fairies), they've never had the chance to explore those roots or to even visit the Feywild where they're from, so they would be interested in learning Fable's stories and wonders, even if it might not be the same as exploring the Feywild.

...Also, they can really use some time away from political intrigue, world-ending plots, chaotic adventurers, and their past. And an opportunity to just learn what it's like to be their own person, living their own life, not having to pretend to be other people, away from the College, away from Atrean society, away from everything.

Fruit trees: Peach please 🍑

Any final thoughts? Changelings are loosely based on the shapeshifting auf/oaf of fairy folklore... Vaer has never set foot once in the Feywild or anything but magically or biologically speaking... they're fey. Wow! Anyway—

secondthoughts: (Default)

[personal profile] secondthoughts 2023-04-23 06:53 pm (UTC)(link)
i confirm the invite your honor